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Starcraft 2 editor fly over water
Starcraft 2 editor fly over water








starcraft 2 editor fly over water starcraft 2 editor fly over water

Bridges can also be added using Doodads, but only some models allow units to walk on top of it instead of underneath it.If you want stuff to move underneath your bridge, you have to write scripts that move models underneath it.Bridges can only be added on cliff level 0 (not lowest level and not the higher two levels).When you place them the terrain underneath and around them will be deformed, so if you delete it you will see that the cliff level was rised under it. The Terran bridges are easiest to work with, the other requires triggers with Actor Messages. To add a bridge to your map, go to Terrain Objects and search for bridges. Essentially they are cliffs with a doodad on top of them, combined with some hidden scripting which hides the cliffs and terrain textures underneath them. The SC2 engine does not really support bridges in the way we are used to interact with them (walking over and under them). You can hide certain wheather doodads using "Show/Hide Doodads in region" and Actor Messages. Fog is a looping animation and will not run out. As a result, rain emitters can sometimes be better to add using trigger scripting ("Add model at Point"). Rain emitters are animated models which "run out" unless you modify the events of the actor. Examples of weather doodads are rain emitters, fog and omni-lights. Weather is essentially added to the map by placing doodads. Its possible to redefine which models should be linked to each terrain texture, which is done in the Data Module under Terrain Textures. Generate foliage through Map>Generate Foliage. Manipulate which areas will have foliage using the Foliage brush. They can be turned off in the Game Settings for performance reasons. In the Trigger Module use the function "Set Water State" to define which state should be used.įoliage is tiny 1x1 doodads which are scattered randomly on the map. In the water settings, add a State which has a different height level. Manipulate the water height level to a suitable default height. The water states are defined in the Terrain Module.Ĭhoose a water type and add some of it to the map. Water levels are manipulated with triggers, where you choose different water states. If you have a hand-made sketch you can replace the texture of the "Map Template" with your image. To achieve this, copy and paste selected terrain areas in combination with Edit>Flip and Edit>Rotate tools.Īnother tip is to place the doodad called "Map Template". When working with Melee maps it is very important to get symmetry. It is also possible to remove terrain cells, but this does not look as good and makes the game unstable. Also note how extra towers and other doodads are generated underneath man-made cliffs. This will now make the ground transparent. Use the cliff level brush and lower the terrain to the lowest level. To make the ground transparent so that the stars are visible, change the Maps Tiles to one of the Space Platform tilesets. Ground transparency is a hidden feature of Space Platform Tilesets.

starcraft 2 editor fly over water

  • Light is not defined in the Terrain Module, it is done in the Light Module at Window>Lighting.Įxample Usage Making a space platform map.
  • Changing the size of the map is not done in the Terrain editor.
  • All units/doodads/points/regions on the map can be searched and replaced (Edit>Find/Replace).
  • Its possible to turn off a layer for rendering (View>Show Layer).
  • starcraft 2 editor fly over water

    hotkeys for layer shortcuts (T,U,D,P,R,C,H).pressing the orange buttons in the main toolbar of the editor.The Terrain Editor is not available when you are working in a Mod.Terrain Layer, Units Layer, Doodads Layer, Points Layer, Regions Layer, Cameras Layer and Pathing Layer. It also lets you add starting locations, units, doodads, cameras and regions. The Terrain editor is the part of the Starcraft 2 Map Editor that let's you modify the terrain of the map. 1.4 Terrain Module Camera Controls & Hotkeys.










    Starcraft 2 editor fly over water